Since a longer period of time I was thinking what is the role of a Crat in a PvP environment, which you have to agree is an important part of the game (Notum Wars and soon to be opened control areas in SL).
Its a fact that we were build for
Crowd
Control and I never expected much more. But most of the tools we have, dont work to well PvP wise (or not at all). To put it simple we are at the dead end of the 'food chain'.
That way I thought, why not make our
most important ability work in PvP. Now dont scream, I dont want to control your character!

Here is my suggestion:
As a mind controller we can twist and bend the will of other creatures. Why not let the mind control nanos work in a different way in PvP, by simply confusing the target, causing it to lose his concentration and focus.
For example: Total Mental Domination (Stable line)
-250 Attack Rating
+25% Interrupt Modifier to all attacks and nanos
-15% Critical Hit Chance *possible addition to the line DTP (Unstable line)
-150 Attack Rating
+15% Interrupt Modifier to all attacks and nanos
-10% Critcal Hit Chance *possible addition to the line Afkors the numbers are debatable, but this would finally give us a way to use our main ability in PvP. We wont kill anyone by doing this, but hinder their damage dealing abilities in some extent. Thats all I ever wanted!
And another suggestion I saw on the boards:
Ability for droid to act as a "real" bodyguard and intercept attacks (afkors, while taking double damage). Every other profession has some way to 'stop' damage by using layers, heals, special shields and the Crat was left out in this field.
Remember that are just ideas to discuss.
Sincerely,
DeamonaPs. If you would like to show some support, here is the link to the official FC boards topic:
Click me!