When the aliens spawn the game will calculate the invading force on the basis of the players present, each mob will in effect be given an assignment so they will target players of the correct level, meaning that hopefully if there is a great range of levels of players there and the aliens will present mobs appropriate to those players to fight.
ROFL!! does a gimped and utterly over nerfed proffesion then get a lower lvl mob?? or does a trader get same lvl mob as say..and Adventurer?
idiots!
Just as with the existing Perks there will be profession specific, shared and general perks available.
Weee more ahole crap for traders i bet! lets see...we miss a
change players color on armor buff..wohooo! uber!
*sigh* lets see, what does agent need besides the "q, perk, perk, opponant dead...riiight an double AS weapon, twice the AS on one press.
again..idiots.
It was obvious from our chat that the balance of these attacks was being taken seriously and that they felt it was important that above all else the encounters were fun for those taking part.
Hello?! where is the PLAYER BALANCE IN PVP ??
third time...idiots
There will also be a new tradeskill interface with Alien Invasion. It is planned that the interface will be able to offer you hints or the recipe when you drop a part into it. Unfortunately we weren't able to see the interface yet but Marius did say that there would be more tradeskill items and equipment in the expansion, we'll bring you more on this as we find it out.
care to bet this is going to leave traders even further off from engi tradeskilling??
4th idiot
These leets will come in ten 'flavors'. They won't have any combat use, but they may be able to fight each other in 'leet battles'. There are some very neat designs of these leets from a Cheerleader leet through a tuxedo clad leet (complete with monocle) to a banana suited kung-fu leet!
Howabout..spending those hours on fixing BUGGS AND BALANCE ISSUES INSTEAD....you ASSHOLES!
5th Idiots.
Summary and grade for Funcoms AI
Idiots x5