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Author Topic: Xbox 360 dev best practices  (Read 1348 times)

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Offline Feetus

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Xbox 360 dev best practices
« on: September 07, 2005, 05:20:48 AM »
I found this to be an interesting little document from Microsoft ... others might too:



http://www.xbox.com/assets/en-us/downloads/xbox360/Xbox360Preparation.doc





Stole it from here:

http://www.1up.com/do/newsStory?cId=3143441

Offline Stormspinner

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Xbox 360 dev best practices
« Reply #1 on: September 08, 2005, 12:35:25 AM »
Microsoft drama = always interesting :D

 

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